Profile: Jim8ball

Jim8Ball is such a prolific author we couldn’t decide which of his work we liked best. Don’t miss the slideshow after the  questionaire- it has a story preview for his "Samurai Cat" series and covers to many of his other books.

 

::: Artist(s) Name:::
Jim8ball

::: Title of Work(s):::
Samurai Cat

::: Publisher::: (self-published?)
I self publish as Eight Ball Graphics

::: Website:::
http://www.jim8ball.blogspot.com/

::: Q ::: Tell us about yourself.

Jim8ball aka Jim Coon was raised in the dark mines of evil dwarves living in Poland. He was fed only oatmeal and licorice. On Thursdays he was given the task of entertaining the dwarves by reenacting scenes from Fred Astaire movies. Do you know how hard it is to dance like Fred Astaire and Ginger Rogers at the same time? At the age of 15 he was able to escape the mines and book passage on a small freighter headed for "parts unknown". Those parts turned out to be an island full of dinosaurs and a large gorilla. After a short stint on the island (the natives loved the Fred Astaire routine ) Jim found himself on the docks of the greatest city in the world! New York City. It was in New York that Jim discovered he really didn’t like people so he moved to Cortland NY where he now resides. Okay, that’s not how things really happened, but it’s way more interesting than the truth. Continue reading

Profile: Jason Franks

Madbadcat’s Note: The evolution of Jason Franks’ comic books, from ideas to print, is chronicled in this interview and accompanying images. His manifest passion for, and knowledge of, his medium permeates this article as well as his work. KAGEMONO #2 – the 2nd of his horror anthologies- will launch at Armageddon in Melbourne, November 1st and 2nd 2008.

::: Artist(s) Name:::
Jason Franks

::: Title of Works:::
One More Bullet, Rockstar Pizza, Hard Words,
Robots Are People 2.0, Kagemono #1 & 2,
McBlack (upcoming), various and sundry small press anthologies.

::: Publisher::: 
Blackglass Press

::: Website:::
http://www.blackglasspress.com

::: 1 ::: Where did you grow up?

I grew up in Johannesburg, South Africa and Melbourne, Australia. I lived in the US for about five years, and that’s where I really got into the creative side of making comics.

:::::::::: When did you first realize you were an artist? Did you draw as a kid? Color outside the lines?

I’m a writer, first and foremost. Always have been, I knew that before I learned to read.

I’ve drawn since I was a kid, too, although with a bit less dedication. I love to draw, but it’s the scripting, rather than the drawing process that brings me the most joy.  The majority of my comic stories have been illustrated by other, better artists and that’s quite okay with me–at the end of the day I want to produce the best stories I can.

::: 2 ::: What comic book genres interest you the most?

I’ll try writing in any genre, but I guess the one I have the biggest affinity for is horror. I don’t mean monsters and gore–although I love all that–but I mean the general outlook of horror; that feeling that something is fundamentally wrong with the world. Every story ends with death and destruction, if you wait long enough: eventually, the lovers age and die, the hero fails, the sun goes out. Most of my stories, regardless of ‘genre’, share that outlook.

Who is your favorite comic book writer?

My favourite comicbook writers are Alan Moore and Garth Ennis. Moore is kind of an encyclopaedic genius; he can do everything. Every genre, every technique, every plot; if you look at Moore’s work you can see him trying something new every time. Ennis, Is a different kind of writer. He’s less concerned with formalist stuff that Moore seems to thrive on; he just likes to tell stories. He has very similar interests to my own and he writes the sort of characters I enjoy reading–I guess I just love his ‘voice’. Just about every story he turns in is perfectly paced; even when he’s phoning it in his stories are elegantly structured and natural. There’s never any pretension with Ennis: he just tells you the story and seamlessly as he can. And for my money, he still writes the best dialogue in the business.

Favourite comic book artist?

I love the work of Steve Pugh, John McCrea, Jae Lee, and Steve Dillon. None of them are really your glamourboy artists, but they’re my favourites. They’re all quite different, but I think they each have a singular ‘style’ and they’re amazing storytellers. I also love Simon Bisley; just the energy he brings to the page. Takehiko Inoue for that jawdropping rendering. Chris Ware for those amazingly engineered pages. Leonardo Manco for those gritty textures.

::: 3 ::: How did you get involved in comics? What was your first comic?

I messed around with comics a little when I was just out of high school, but I didn’t produce very much. I pitched a book to DC’s short-lived HELIX when I was 19–I was crushed when they turned me down, but looking back on it I think I did pretty good. The editor sent me back a 2 page letter explaining what was wrong with my proposal and asking me to submit again, but of course I never did. HELIX died and now I’ve never come that close again.

Anyway, I continued to mess around writing stories and drawing a bit, without seriously considering producing a comic. By chance, I came across an artist who was looking for an 8 page short story to draw, and I had just written one. I sent him the script and when the pages came back I was completely shocked by how well it turned out. After that there was no turning back. That was in 2003. The artist was J. Marc Schmidt and the story was "One More Bullet," which became the centerpiece for my first actual comicbook.

::: 4 ::: What is your favorite story you’ve ever drawn? Favorite character?

That would have to be McBlack, the eponymous, uh, hero of the graphic novel I’ve been working on for the last three or so years. I’ve improved quite radically as an artist on this project and I have an amazing inker, Dave Gutierrez, doing the finishes for me. McBlack is just a lot of fun to draw–not many pages go by without him shooting somebody or blowing something up. And there’s the challenge of trying to convey nuance when the character has a completely immobile face–McB has no choice but to grin at every situation.

Glad you didn’t ask me which character or story has been the most fun to write. They’re all fun, at least to me…

::: 5 ::: How do you come up with the concepts for your comic books ?

I get concepts from a lot of different places. The first story I ever sold came to me in a dream (yeah, for real!).  Sometimes I read some other work that sparks something–a different approach or a different outcome to familiar situation. Sometimes it comes at the behest of an editor or an artist: "I want you to write a story on the theme of Love and Sedition" or "I want to draw werewolves." I’ll take them from where ever I can get ‘em. Whatever other failings I have, I’m never strapped ideas.

::: 6 ::: What was the hardest part of creating your comic book?

Penciling, without question, is for me the most difficult part of making comics. (I don’t ink at all anymore, otherwise that would be my answer).
What hardware (computer, scanner, printer, etc) do you use? What software?
I draw with lead pencil on Bristol board at 11×17". Then I scan it up into Photoshop and work it over; how much rework varies page-by-page. I’m not shy about rearranging panels or rescaling objects, reusing backgrounds, anything I can do to make it faster and more consistent. I do quite a bit of redrawing–sometimes directly into Photoshop with a Wacom tablet, but quite often I will print a blueline of the problem and re-pencil it. Then I FTP the files across to Dave Gutierrez and he irons out the remaining problems when he inks.
I use an old version of Photoshop–7.0. I think. I use Illustrator CS for lettering. My scanner is a mass market Epson model, my printer is an HP Officejet Pro K850. I use a little Wacom Intuos tablet and a boring old mouse for input.

::: 7 ::: How have you handled the business side of being an artist?

Badly. I’m not gonna kid you, I lose money on every book that I make. But I think of it as an investment: building my skills and my profile into something I can hopefully turn into a career.
 How do you promote your book/website/comic?
I promote my books as best I can over messageboards, news sites and by taking them out on the road to conventions; I hand-sell them into comic stores and independent bookshops. It’s a tough business; getting proper distribution is the biggest difficulty faced by a small operator like me.
What’s the best and worst parts of being a full time, working artist?
I’m not a full time, working artist anymore. I did it for 6 months last year, but at present I just can’t make a living at it. It’s tough to juggle my avocation around a day job, but it’s forced me to be more disciplined. Now that I’m back in my day job I’m a more productive artist than ever.

::: 8 ::: Has the Internet helped your career as an artist? If so, how?

The internet has helped me immeasurably. I use it to I meet and manage artists, to network, to promote my work; I sell my comics online; I use it to transmit and artwork; I use it to set up print runs…
I couldn’t do this without the internet.

::: 9 ::: What is one stereotype about comic book writers/artists that is absolutely wrong?

You tell me. I’m a fairly normal guy; I drink in bars, I hang out with my friends, I chase women, I stay active‚Ķ I’m a bit of a workaholic, but I’m not an anti-social, obsessive-compulsive basket case, and neither are most of the other creators I know. I don’t even like Star Trek.

::: 10 ::: What one stereotype is dead on?

The truth is that we’re all fanboys. Regardless of how Indie and Alternative an artist claims to be, I’ve noticed that most of ‘em will jump at the chance to do a sketch of Wolverine or join in a nerdy conversation about Batman.

 

 

Stephen Colbert Guest Stars In Amazing Spider-Man No. 573

Stephen Colbert Is The Andy Kaufman of This Generation.

Bravery, thy name is Stephen. His performance at the 2006 White House Correspondents’ Association Dinner was the comedic equivalent of the Battle of Hamburger Hill. Marvel Comics rewarded  postmodern comedian Stephen Colbert by presenting him Captain America’s shield.

For those of you who missed it, his comedy "routine" was performed fully in character, skewering the Bush administration while "W" himself sat a few feet away.

His searing lampoon of neo-conservatives, the media, and even  reality (which was accused of "well-known liberal bias"), won him a deafening silence from even the most "balanced" news outlets. The New York Times chose to write about Bush’s opening act with a Bush impersonator, completely ignoring Mr. Colbert’s remarks. (Et tu, NYT?)

His relentless skewering of both the left and right has earned him a loyal following among the connoisseurs of bizarre but daffy truthiness, and now, Marvel has honored him with a co-starring role in the supersize Amazing Spider-Man No. 573, where he will be running for president.

Again.

This time in a Marvel Universe.

Preview of Colbert & Spidey Together

The Official Press Release Posted at Comic Book Resources

Read the full transcript of  Mr. Colbert’s appearance at 2006 White House Correspondents’ Association Dinner.

Watch the video of Mr. Colbert’s Performance.

Profile: Bret Taylor

Madbadcat’s Note: By his own admission, Brett Taylor is largely self-taught. I would tend to argue that,  as artists, we are all "largely self-taught", exploring new territory each time we approach a subject. His passion for painting may come from finding TEXTURE as a new addition to his visual vocabulary. Chek out the texture on this closeup of one of his paintings.

::: Artist(s) Name:::

Bret Taylor

::: Media:::

Mainly acrylics these days, but in the past I’ve used watercolours, gouache, coloured pencil, ink, charcoal, markers, Photoshop, Illustrator, photography, found textures… you name it, really.

::: Website:::

http://howyadoingraphics.blogspot.com

::: 1 ::: When did you first realize you were an artist? Did you draw as a kid? Color outside the lines?

I’ve been drawing and painting as long as I can remember. I still have a painting from my childhood that my grandparents saved – an Indian and a horse, done when I was 3 or 4. Even then I was putting warm and cool colours together for contrast.

::: 2 ::: Could you tell us some more about your paintings?

8 years ago I started doing digitally-composited mixed media pieces – for example, I’d do a background in wet-on-wet watercolour, lineart in charcoal, and other bits in gouache, marker, etc., and then scan them all and merge them in Photoshop. Some pieces had 40 or 50 separate scans. Over time I developed an unhealthy obsession with texture, and once that really took hold, building the pieces digitally just wasn’t enough anymore. I decided it was time to really plunge into acrylics, instead of just dabbling. Almost everything I’ve done in the past 2 years has been acrylic-based, and I’m trying – among other things – to take texture as far as I can. (Photoshop and Illustrator get used a lot in the design/comp stages, but that’s pretty much where the digital part ends.)

Lately I’ve started studying impressionism, which is pretty daunting. I’m starting to realize just how much more I have to learn. It’s not necessarily a bad feeling, though.

::: 3 :::  Does your work have a narrative? Do you use yourself as the subject for your work? Why is that?

I wouldn’t really say there’s a narrative, but that’s something I’d like to start incorporating more of.

::: 4 ::: What famous artists have influenced you, and how?

That’s a pretty long list. In comics it’d go something like this – John Buscema, Gil Kane, John Byrne, Jim Lee, Chris Bachalo, Jose Villarubia, David Mack, Bill Sienkiewicz, and Dave McKean (the last three for their work outside of comics, as well). Then there are fine artists like Van Gogh and a lot of the Impressionists, William Wray, and a whole slew of others from all aspects of art – Frazetta, Simon Bisley, Rick Griffin, Jim Mahfood, Gil Elvgren, Robt. Williams, Scott Robertson, Glenn Barr…

I could reel off names all day, really. Some of them taught me specific things, and some of them just taught me how to look at art in different ways.

::: 5 ::: What other interests do you have (besides painting)?

Music, cars, books, drinking in good company.

::: 6 ::: How have you handled the business side of being an artist?

I’m learning slowly. The business side doesn’t bother me or bore me, but there is a lot to learn. Just trying to figure out pricing is a pretty big adventure in itself. At the moment I subscribe to a couple of newsletters about marketing art, and those have already been a godsend.

::: 7 ::: What hardware (computer, scanner, printer, etc) do you use? What software?

24-inch iMac, Epson Stylus Photo R320, Epson Perfection 1250, Adobe Creative Suite 3.

?::: 8 ::: Has the Internet helped your career as an artist?

Definitely. Everything I’ve sold to date has been to people I’ve met on the Internet.

::: 9 ::: What’s the best and worst parts of being a full time, working artist?

When I get to that point, I’ll let you know. At this stage, most of my income still comes from graphic design.

::: 10 ::: What advice would you give to an artist just starting out?

Learn the basics, and practice. Don’t worry about mastering the advanced techniques until you understand perspective and anatomy.

 

The Big Mean Folder Machine

It seems that I spend half my life trying to manage the myriad of files and folders I create as I work through versions and edits of websites, images, content. It is something I have learned to do always, everytime, even if I am facing a deadline. Neglecting to organize fiies means that even an hour later I may not be able to figure which was the version we liked the best or be able to reinstall the latst version of a website after a catastrophe.

The Big Mean Folder Machine by publicspace.net seems like a perfect companion to my present workflow. According to the developers, this app provides the structure and organization I crave by walking the user through each decision. All operations may be performed without worrying about file name collisions; BMFM resolves name conflicts automatically. Unify entire file collections from various locations into a single folder. Or alternatively, split files into several folders based on a range of criteria.

 

My favorite thing about it? The slideshow shows just how idjit proof it is. Yep- I may have spend the $14.95 for a license…

Usage Scenarios:
* Splitting large file collections into 4Gb "chunks" for backup onto DVD.
* Splitting a photo collection into multi-level folder hierarchies by file type.
* Splitting music collections by artist and album.
* Splitting the User Documents folder into one subfolder per file type.
* Merging several file collections into one.

Features:
* Easy-to-use Assistant Style interface walks the user through each decision.
* Industrial-strength, database-backed, copying engine.
* Full preview before anything is done.
* Multiple folder naming schemes.
* Automatically resolves file name conflicts.
* Comprehensive EXIF time stamp reading support.
* Support for reading id3 tags in mp3, m4p, m4a and m4b music files

Turn Your iPhone Into A Sketch Pad

I am rarely bored. I am an artist AND I have ADHD. Believe me, I live in a swirling vortex of ideas, and notes to remind me of other ideas and half finished projects I work on when I am not doing something else.

And I don’t like hype. I have visceral reaction to it and get uncontrollably annoyed when the sheep are led to slaughter by a well-managed media campaign. A good PR person can convince most people that HiIlary Swank is drop-dead gorgeous, or Pulp Fiction is the product of pure genius. 

So I don’t own an iPhone. I haven’t felt the need to spend the night in front of an Apple store to guarantee my right to own one.  I couldn’t see spending the money.

Hurricane Ike taught me a few things no advertising campaign could ever convince me of:

  1. Home Depot is great. When they were the only ones in the neighborhood with electricity, they provided chairs and plugs and extension cords for us to juice up our cel phones.
  2. AT&T has great coverage in Houston. .
  3. Late at night, with no lights and no a/c, it’s hard to sleep and hard to do anything else.

I upgraded my package to include MediaNet and starting surfing. Suddenly, my cel phone became a lifeline, entertainment, and a flashlight. I found myself craving a bigger screen, and … well, here is another app that makes me want an iPhone. Gesture By Big Stone Phone is an amazing app which lets you turn your photos and snapshots into digital paintings just by dragging your finger over the photo.(this cool comic reader was the first)

Maybe for the next hurricane.

 

Profile: Todd Gnacinski

Madbadcat’s Note: The retro style and story of Todd Gnacinski’s book grabbed me from the first moment I saw the cover on Etsy and it turns out we share a love of all things Dave McKean.

 

::: Artist(s) Name:::
Todd Gnacinski

::: Title of Work(s):::
Satellite State

::: Publisher:::
Self Published

::: Website:::
www.satellite-state.info
www.myspace.com/satellite_state

::: Q ::: Tell us about yourself.

I was born and raised in Milwaukee WI. I began drawing when I was around 12. I majored in illustration at the Milwaukee Institute of Art and Design graduating in 1995. I began working as a freelance illustrator just after graduation. In 2004 I began writing my first pages of a yet untitled story, which after revising and tweeking became Satellite State. Continue reading